<tech>

<tech> (technical stage direction) describes a special-purpose stage direction that is not meant for the actors. 7.3.1 Technical Information
Moduledrama — 7 Performance Texts
Attributesatt.global (@xml:id, @n, @xml:lang, @rend, @rendition, @xml:base, @xml:space) (att.global.linking (@corresp, @synch, @sameAs, @copyOf, @next, @prev, @exclude, @select)) (att.global.analytic (@ana)) (att.global.facs (@facs)) (att.global.change (@change))
typecategorizes the technical stage direction.
Status Optional
Legal values are:
light
a lighting cue
sound
a sound cue
prop
a prop cue
block
a blocking instruction
perf(performance) identifies the performance or performances to which this technical direction applies.
Status Optional
Datatype

<rng:ref name="data.enumerated"/>
data.enumerated
Values The IDREFS are derived from the xml:id attribute on a performance element.
Used by
Contained by
May contain
dictionaries: lang oRef oVar pRef pVar
gaiji: g
header: biblFull idno
iso-fs: fLib fs fvLib
textstructure: floatingText
verse: caesura rhyme
Declaration

<rng:element name="tech">
 <rng:ref name="att.global.attributes"/>
 <rng:ref name="att.global.linking.attributes"/>
 <rng:ref name="att.global.analytic.attributes"/>
 <rng:ref name="att.global.facs.attributes"/>
 <rng:ref name="att.global.change.attributes"/>
 <rng:optional>
  <rng:attribute name="type">
   <rng:choice>
    <rng:value>light</rng:value>
    <rng:value>sound</rng:value>
    <rng:value>prop</rng:value>
    <rng:value>block</rng:value>
   </rng:choice>
  </rng:attribute>
 </rng:optional>
 <rng:optional>
  <rng:attribute name="perf">
   <rng:ref name="data.enumerated"/>
  </rng:attribute>
 </rng:optional>
 <rng:ref name="macro.paraContent"/>
</rng:element>
element tech
{
   att.global.attributes,
   att.global.linking.attributes,
   att.global.analytic.attributes,
   att.global.facs.attributes,
   att.global.change.attributes,
   attribute type { "light" | "sound" | "prop" | "block" }?,
   attribute perf { data.enumerated }?,
   macro.paraContent
}
Example
<tech type="light">Red spot on his face</tech>