<sound>

<sound> (sound) describes a sound effect or musical sequence specified within a screen play or radio script. [7.3.1 Technical Information 7.3 Other Types of Performance Text]
Module drama — Performance Texts
Attributes att.global (@xml:id, @n, @xml:lang, @xml:base, @xml:space) (att.global.rendition (@rend, @style, @rendition)) (att.global.linking (@corresp, @synch, @sameAs, @copyOf, @next, @prev, @exclude, @select)) (att.global.analytic (@ana)) (att.global.facs (@facs)) (att.global.change (@change)) (att.global.responsibility (@cert, @resp)) (att.global.source (@source)) att.typed (type, @subtype)
type⚓︎ categorizes the sound in some respect, e.g. as music, special effect, etc.
Derived from att.typed
Status Optional
Datatype teidata.enumerated
discrete⚓︎ indicates whether the sound overlaps the surrounding speeches or interrupts them.
Status Optional
Datatype teidata.xTruthValue
Note

The value true indicates that the sound is heard between the surrounding speeches; the value false indicates that the sound overlaps one or more of the surrounding speeches.

Member of
Contained by
May contain
dictionaries: lang oRef pRef
gaiji: g
header: biblFull idno
iso-fs: fLib fs fvLib
textstructure: floatingText
verse: caesura rhyme
character data
Note

A specialized form of stage direction.

Example
<sp>
 <speaker>Benjy</speaker>
 <p>Now to business.</p>
</sp>
<sp>
 <speaker>Ford and Zaphod</speaker>
 <p>To business.</p>
</sp>
<sound discrete="true">Glasses clink.</sound>
<sp>
 <speaker>Benjy</speaker>
 <p>I beg your pardon?</p>
</sp>
<sp>
 <speaker>Ford</speaker>
 <p>I'm sorry, I thought you were proposing a toast.</p>
</sp>
Content model
<content>
 <macroRef key="macro.paraContent"/>
</content>
Schema Declaration
<rng:element name="sound">
 <rng:ref name="att.global.attributes"/>
 <rng:ref name="att.global.rendition.attributes"/>
 <rng:ref name="att.global.linking.attributes"/>
 <rng:ref name="att.global.analytic.attributes"/>
 <rng:ref name="att.global.facs.attributes"/>
 <rng:ref name="att.global.change.attributes"/>
 <rng:ref name="att.global.responsibility.attributes"/>
 <rng:ref name="att.global.source.attributes"/>
 <rng:ref name="att.typed.attribute.subtype"/>
 <rng:optional>
  <rng:attribute name="type">
   <rng:ref name="teidata.enumerated"/>
  </rng:attribute>
 </rng:optional>
 <rng:optional>
  <rng:attribute name="discrete">
   <rng:ref name="teidata.xTruthValue"/>
  </rng:attribute>
 </rng:optional>
 <rng:ref name="macro.paraContent"/>
</rng:element>
element sound
{
   att.global.attributes,
   att.global.rendition.attributes,
   att.global.linking.attributes,
   att.global.analytic.attributes,
   att.global.facs.attributes,
   att.global.change.attributes,
   att.global.responsibility.attributes,
   att.global.source.attributes,
   att.typed.attribute.subtype,
   attribute type { teidata.enumerated }?,
   attribute discrete { teidata.xTruthValue }?,
   macro.paraContent
}